Art by Tom Booth
Just look at this landscape shot from within a canyon with galaxy and rock painting. Just look at it.
Just look at this landscape shot from within a canyon with galaxy and rock painting. Just look at it.
Are you interested in how I made my Duck Amuck poster? Well, here is how it was done, with photos and everything! We also still have limited amounts of the poster on sale at our store!

Step 1 - Coming up with a concept can be really tricky when you get an assignment like this! I really...
Reblogging as a lesson in patience. I can’t imagine taking that long on a project; I always feel like there isn’t the time.
Perhaps that’s why I have trouble doing anything.
ART: Canned Qualities by Flow Market
Life is mostly defined by materialistic needs. It’s always about needing, wanting, buying, consuming, and many more verbs. Yet some things are “priceless” and can’t be bought because they are non-existent.
Which is why the Flow Market is selling these non-existent items.
I would have expected these qualities to be branded, rather than packaged generically, but on reflection that would have detracted from the core message.
This blog has some interesting imagery, ranging from classic trippy to the grotesque and even terrifying.
Original Portal 2 concept art
Copyright Jeremey Bennett and Randy Lundeen, artists of Valve Corporation
One of the things I like about Portal 2 is the way it manages, through mostly level design, to indicate that the Aperture Science Enrichment Centre has forgotten its purpose. GLaDOS remembers nothing about a company’s purpose to sell product. It’s testing, testing ad infinitum, world without end… oh wait, the world did end. Not that GLaDOS cares. She has plenty of power and test subjects, what more could a girl want?
80s sci-fi / technology chrome styled airbrush art, 1982
I think they used this for the computer game version of I Have No Mouth and I Must Scream.
I’ve started a game called Occupy White Walls, a sort of MMO art gallery building thingy. The grind is starting to hit; you basically have to excavate space one 4-metre cube at a time, and raise money by throwing open the doors as often as possible. Some people have been here long enough to create visual cacaphonies; I would too, but there doesn’t seem to be all that much modern art or abstract expressionism available. If you do play, please visit the gallery of hiatus (me.)

All aboard the snekbus